package com.wly.ui.gamescene
{
	import com.wly.ui.scene.SceneBase;
	
	public class PlayScene extends SceneBase
	{
		public function PlayScene()
		{
			super();
		}
		
		override public function initScene():void
		{
			trace(this, "initScene");
		}
		
		override public function destroyScene():void
		{
			trace(this, "destroyScene");
		}
	}
}